Education/Training/Language Specialist
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[Job Description]
Interpretation, translation and clerical work required for the quality assurance department of an electronic parts manufacturer.
- Interpretation for communication with production bases in the Philippines and India (interpretation of conversations and presentations)
*Regular monthly presentations
*Interpretation using Lineworks, etc.
- Translation of materials related to quality assurance (monthly reports, etc.)
- General clerical work occurring within the department (translation: Japanese ⇔ English meeting minutes and Pow ...
◆ International translation work: Simplified Chinese
・Character (dialogue) translation
・In-game terminology translation
・SNS translation, etc.
・Other related tasks
*After applying, you will be tasked with handling our assignments. ...
We are entrusted with the task of bridging communication between games in development and operation!
<Examples of specific work content>
■Translation work
- Japanese to English/English to Japanese translation
- Game specifications, design documents, etc.
- Communication using chat and task management systems
■Interpretation work:
- Interpretation for meetings (online/offline)
- Communication regarding game planning and publishing (mainly)
- Communication regarding other production (2D/3D Art) and development (engineering)
■ In addition ...
We will take care of the game translation work.
[Charm of the job]
・Learn business know-how at the forefront of game business
・Able to work worldwide
<Platform>
We do business with over 200 companies, mainly major and famous game companies. Smartphone apps, consumer, PC online, etc. Furthermore, in addition to AR/VR projects, we also have the latest projects related to Web3.0 such as blockchain, NFT, and Metaverse.
<Genre>
There are a variety of genres such as RPG, simulation, action, sports, idol, puzzle, etc. You'll also have the chance ...
You will be responsible for translating and localizing in-game text.
We do not simply translate the dialogue and story of the game, but we also ask you to pay attention to the setting of the game itself, the tone of the characters, etc., so as not to destroy the worldview of the game.
[Main translation/localization areas]
◇ Lines uttered by characters
◇ System message ⇒ Example: A message part that gives information or instructions to the player, such as "Press the ○ button to attack."
◇Interface text (UI text) ⇒Example: Character oper ...
We will handle the translation and localization of in-game text.
Rather than simply translating the dialogue and story of the game, we ask that you pay attention to the setting of the game itself, the tone of the characters, etc. so as not to destroy the world view of the game.
[Main translation/localization areas]
◇ Dialogues spoken by characters
◇ System message ⇒ Example: Message part for giving notices and instructions to the player, such as "Attack is ○ button".
◇ Interface text (UI text) ⇒ Example: character operation by controll ...
You will be responsible for translating and localizing in-game text.
Rather than simply translating the dialogue and story of the game, we ask that you pay attention to the setting of the game itself, the tone of the characters, etc. so as not to destroy the world view of the game.
[Main translation/localization areas]
◇ Dialogues spoken by characters
◇ System message ⇒ Example: Message part for giving notices and instructions to the player, such as "Attack is ○ button".
◇ Interface text (UI text) ⇒ Example: character operation by cont ...