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This posting is managed by: | WORKPORT, inc. |
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Company Name | Company is not publicly visible |
Job Type |
IT (PC, Web, Unix) - Game Development Engineer
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Location |
Asia
Japan
Tokyo
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Job Description |
[Job Summary] We will be in charge of programming for a wide range of game production projects, including famous IPs and series. [Job Details] -Home game development -Game development using Unity and Unreal Engine ■Strengths We are good at consumer games, and are particularly well-received for developing action games. With a high-end orientation and active commitment to the latest game platforms, we receive projects from many companies for famous IPs and series, and we always have a double-digit development line, ranging from small numbers of people to sometimes over 100 people. <Support for the latest hardware> Our multi-platform development system always handles multiple hardware, so we can support the latest game environments such as PS4 and SWITCH. |
Company Info | No smoking indoors |
Working Hours | Full flextime system (flexible time 8:00-22:00) |
Job Requirements |
[Required] ■Experience in game program development [Preferred] ■3+ years of practical experience in game development ■1+ years of development experience in C++, C# ■1+ years of development experience in UnrealEngine, Unity ■Experience as a technical artist ■Good at math and physics ■Ability to read and understand English |
Japanese Level | Daily Conversation Level |
Salary | JPY - Japanese Yen JPY 4000K - JPY 7000K |
Other Salary Description |
Transportation expenses provided (up to 35,000 yen per month), regular health checks, group company stock ownership plan, in-house snack subsidy, lunch (bento) subsidy, work-related skill development |
Holidays | ★Average annual holidays: 125 days ★Full day off per week (Saturdays and Sundays), holidays, paid holidays, condolence leave, summer vacation, year-end and New Year holidays |
Job Contract Period |
full-time employee |