|This posting is managed by:||WORKPORT, inc.|
|Company Name||Company is not publicly visible|
IT (PC, Web, Unix) - Game Development Engineer
IT (PC, Web, Unix) - Programmer
◆Drawing and controlling characters, backgrounds, etc. in each scene
◆ Display and control creation of various UI screens
◆Creating and adjusting various effects in the game
◆System creation for data loading, communication control, etc.
◆Proposals for meetings and plans with customers
◇In the future, you can also be involved in the direction of temporary staff and external partner companies.
≪Type of game to be developed≫
◆Game app for Android/iOS
《Production system/project details》
◆The production team operates with members organized on a project-by-project basis.
◆The ratio of commissioned projects to in-house games is [9:1]
◆Most of the time we produce large-scale projects over a long period of time.
◆The budget scale of commissioned projects ranges from hundreds of thousands of yen to hundreds of millions of yen.
◆The budget scale for our own original games is in the tens of millions of yen.
|Company Info||No smoking indoors|
|Working Hours||Flextime system (core time 10:30-16:30)|
■More than 3 years of practical experience in game development
■Those who like games and those who are motivated are welcome.
|Japanese Level||Daily Conversation Level|
|Salary||JPY - Japanese Yen JPY 2500K - JPY 6000K|
|Transportation expenses provided (up to 30,000 yen/month), marriage allowance (15,000 yen/month), child allowance (5,000 yen/month per person), various game consoles, bar counter, tatami rest area available.|
|Holidays||120 or more days off per year, two-day weekends (Saturdays and Sundays), national holidays, summer vacation, year-end and New Year holidays, congratulatory and condolence leave, etc., annual paid leave|