We will handle the translation and localization of in-game text.
Rather than simply translating the dialogue and story of the game, we ask that you pay attention to the setting of the game itself, the tone of the characters, etc. so as not to destroy the world view of the game.
[Main translation/localization areas]
◇ Dialogues spoken by characters
◇ System message ⇒ Example: Message part for giving notices and instructions to the player, such as "Attack is ○ button".
◇ Interface text (UI text) ⇒ Example: character operation by controll ...