We are producers of high-quality pop culture figurine products. As part of our marketing, we would like customers to be able to really get a feel for our quality and products' appeal through videos.
・Video production and composition using editing software
・Video planning, direction, production management
・Shooting video material (Various video shooting using single-lens reflex cameras)
You will be involved in all video-related work such as review shooting, video shooting, new video planning and ...
You will be involved in the localization of games for smartphones developed by our company.
Main business contents
Progress management, general coordination work
┗ Work with outsourced translation companies, in-house translators, and internal and external development teams to manage the project so that it goes smoothly. Mainly, estimation of localization cost and schedule formulation. Selection of translation company / language test company, question and answer from contractors and in-house development team, proposal of efficient work flow, contr ...
Mainly in charge of infrastructure design, construction, operation, and server-side performance improvement of new smartphone games.
●GCP infrastructure construction
● Real-time communication processing of high-traffic games using cloud services, development and operation of back-end system for stable processing of API requests
●Improved performance of applications and middleware to achieve high-speed response
●Terabyte scale database operation
● Development and operation of tools for automating deployment and vari ...
You will be responsible for server-side development with a view to operating a new smartphone game.
Design and development of API for new smartphone games using Golang
Billing system design and development
Design and development of tools that support the work of planning and customer support teams ...
You will play an active role as a technical artist from the development to the operation of a new smartphone game.
・Workflow construction to implement the assets created by DCC tool
・A bridge between game designers, artists and engineers
・Consider and improve the quality of design production and production efficiency
・Visual research and development, including shader development ...