|This posting is managed by:||
RecruiterPasona Tech, Inc./株式会社パソナテック
|Company Name||Company is not publicly visible|
IT (PC, Web, Unix) - QA/Quality Control/Testing Engineer
IT (Mainframe) - Programmer
We are looking for QA automated gameplay programmers to optimize quality control workflows with new technologies and algorithms while working closely with AI teams in the same department.
The main work is as follows.
-Many areas are covered by automated tests, and QA manual operations in games are made more efficient.
・Integrate the internally developed SDK and apply it to various projects
・AI development work to solve the problems of the project
・Collaboration work with server-side development and similar tasks
・Implementation/improvement of game-specific logic to control the game
・Game-specific process monitoring
・Development of game play system (automatic pad operation, etc.)
・Production of bots to capture mini games
・Maintenance and improvement of mutual link between server and game
・Communication with the QA team for each development project
・Selection of bugs discovered by QA automation and report to the development team
[Fun of this job]
The Technology Promotion Department gathers experts who are at the forefront of game technology across fields such as rendering, animation, physics simulation, artificial intelligence, network technology, big data analysis, game development workflow, AR/VR, and sound.
You can build a career in the cutting edge environment of game production with engineers and researchers in various fields.
Also, this position is a support for game QA (quality assurance), so you can experience multiple game project support in a short period of time.
Work style Discretionary labor system
* 8 working hours per day
* In some cases, a work style different from the above may be applied due to our regulations.
[Required skills and experience]
・Be familiar with C++
・Game AI programming
・Ability to communicate in English or Japanese
Intention to improve the QA process by communicating with the QA team
・Over 3 years work experience in the game industry
Ability to quickly understand the structure of various projects
[Preferred skills and experience]
・Familiarity with Python
・Be familiar with C#
・Client server programming experience
・If possible, programming experience with several game engines including UE4
・Ability to communicate in English
|English Level||Business Conversation Level (TOEIC 735-860)|
|Japanese Level||Daily Conversation Level|
|Salary||JPY - Japanese Yen JPY 5500K - JPY 9000K|
|Holidays||Sundays, Mondays, national holidays, national holidays, year-end and New Year holidays, annual paid leave (varies depending on company month), condolence leave, etc.|
|Contract employee (with full-time employee possibility)|